Update Class Balance

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WIZARDS

Archmage Soultaker Mystic Muse Storm Screamer


  • SkillChange
    Magic PowerNew skill (passive).
    Lv. 1 → M. Atk. +30%
    Shield of MysticNew skill (passive).
    Lv. 1 → P. Def. +30%
    Lv. 2 → P. Def +40%
    Wizard Armor MasteryMax HP bonus effect has been added on the following skill's levels:
    Lv. 8 → Max HP +5%
    Lv. 9 → Max HP +7%
    Lv. 10 → Max HP +9%
    Lv. 11 → Max HP +11%
    Lv. 12 → Max HP +13%
    Lv. 13 → Max HP +15%
    Magical ChargeNew skill (active).

    <Fixed Cooldown skill>
    Teleports to the front.

    Cooldown: 10 sec.
    Aura FlashSkill re-added (active).

    <Fixed Cooldown skill>
    Deals damage and cancel enemy's target.

    Cooldown: 4 sec.
    CancelSkill re-added (active).
    Blazing CircleSkill re-added (active).
    Wizard EnlightenmentSkill added (active).

    <Fixed Cooldown skill>
    For 20 sec., you enjoy wizard enlightenment:
    M. Atk. +20%
    Casting Spd. +30%
    M. Skill Critical Rate +50%
    M. Skill Critical Damage +10%
    M. Skill MP Consumption -70%

    Cooldown: 5 min.
    Deep SleepDuration decreased: 5 → 3 sec.
    Cooldown increased: 15 → 20 sec.
    Magic WoundDuring auto-hunting, the skill won't be casted again on the target if the debuff is already applied.

  • SkillChange
    Magic PowerNew skill (passive).
    Lv. 1 → M. Atk. +30%
    Shield of MysticNew skill (passive).
    Lv. 1 → P. Def. +30%
    Wizard Armor MasteryMax HP bonus effect has been added on the following skill's levels:
    Lv. 8 → Max HP +5%
    Lv. 9 → Max HP +7%
    Lv. 10 → Max HP +9%
    Lv. 11 → Max HP +11%
    Lv. 12 → Max HP +13%
    Lv. 13 → Max HP +15%
    Vampiric ClawSkill re-added (active).
    Wizard EnlightenmentSkill added (active).

    <Fixed Cooldown skill>
    For 20 sec., you enjoy wizard enlightenment:
    M. Atk. +20%
    Casting Spd. +30%
    M. Skill Critical Rate +50%
    M. Skill Critical Damage +10%
    M. Skill MP Consumption -70%

    Cooldown: 5 min.
    Deep SleepDuration decreased: 5 → 3 sec.
    Cooldown increased: 15 → 20 sec.
    Summon Reanimated ManCasting time increased: 4 → 6 sec.
    Summon Cursed ManCasting time increased: 4 → 6 sec.
    New skill's levels: 3, 4.
    HP is increased on the new levels' Cursed Man.
    Transfer PainTransferred HP % of received damage has been decreased: 10%/20%/30%/40%/50% → 5%/10%/15%/20%/25%.
    Magic WoundDuring auto-hunting, the skill won't be casted again on the target if the debuff is already applied.

  • SkillChange
    Magic PowerNew skill (passive).
    Lv. 1 → M. Atk. +30%
    Shield of MysticNew skill (passive).
    Lv. 1 → P. Def. +30%
    Lv. 2 → P. Def +40%
    Wizard Armor MasteryMax HP bonus effect has been added on the following skill's levels:
    Lv. 8 → Max HP +5%
    Lv. 9 → Max HP +7%
    Lv. 10 → Max HP +9%
    Lv. 11 → Max HP +11%
    Lv. 12 → Max HP +13%
    Lv. 13 → Max HP +15%
    Frost WallSkill re-added (active).
    Doesn't require target anymore.
    Deals AOE damage around the caster.
    AOE range: 200.
    Magical ChargeNew skill (active).

    <Fixed Cooldown skill>
    Teleports to the front.

    Cooldown: 10 sec.
    Aura FlashSkill re-added (active).

    <Fixed Cooldown skill>
    Deals damage and cancel enemy's target.

    Cooldown: 4 sec.
    CancelSkill re-added (active).
    Wizard EnlightenmentSkill added (active).

    <Fixed Cooldown skill>
    For 20 sec., you enjoy wizard enlightenment:
    M. Atk. +20%
    Casting Spd. +30%
    M. Skill Critical Rate +50%
    M. Skill Critical Damage +10%
    M. Skill MP Consumption -70%

    Cooldown: 5 min.
    Deep SleepDuration decreased: 5 → 3 sec.
    Cooldown increased: 15 → 20 sec.
    Magic WoundDuring auto-hunting, the skill won't be casted again on the target if the debuff is already applied.

  • SkillChange
    Magic PowerNew skill (passive).
    Lv. 1 → M. Atk. +30%
    Shield of MysticNew skill (passive).
    Lv. 1 → P. Def. +30%
    Lv. 2 → P. Def +40%
    Wizard Armor MasteryMax HP bonus effect has been added on the following skill's levels:
    Lv. 8 → Max HP +5%
    Lv. 9 → Max HP +7%
    Lv. 10 → Max HP +9%
    Lv. 11 → Max HP +11%
    Lv. 12 → Max HP +13%
    Lv. 13 → Max HP +15%
    Vampiric ClawSkill re-added (active).
    Magical ChargeNew skill (active).

    <Fixed Cooldown skill>
    Teleports to the front.

    Cooldown: 10 sec.
    Aura FlashSkill re-added (active).

    <Fixed Cooldown skill>
    Deals damage and cancel enemy's target.

    Cooldown: 4 sec.
    Wizard EnlightenmentSkill added (active).

    <Fixed Cooldown skill>
    For 20 sec., you enjoy wizard enlightenment:
    M. Atk. +20%
    Casting Spd. +30%
    M. Skill Critical Rate +50%
    M. Skill Critical Damage +10%
    M. Skill MP Consumption -70%

    Cooldown: 5 min.
    Deep SleepDuration decreased: 5 → 3 sec.
    Cooldown increased: 15 → 20 sec.
    Magic WoundDuring auto-hunting, the skill won't be casted again on the target if the debuff is already applied.

PRIESTS

Cardinal Eva's Saint Shillien Saint


  • SkillChange
    Priest Armor MasteryMax HP bonus effect has been added on the following skill's levels:
    Lv. 10 → Max HP +5%
    Lv. 11 → Max HP +7%
    Lv. 12 → Max HP +9%
    Lv. 13 → Max HP +11%
    Lv. 14 → Max HP +13%
    Lv. 15 → Max HP +15%
    ResurrectionFrom Lv. 7 (learned at Lv. 66) and above, recovers 100% of lost XP.
    Mass ResurrectionFrom Lv. 6 (learned at Lv. 78), recovers 100% of lost XP.
    RequiemThe skill can be auto-used.
    Attracts nearby enemies.
    AOE range: 600.
    Cooldown: 10 sec. (fixed).
    PolymorphTransforms yourself into a stone for 8 sec. to eliminate nearby enemies' aggression and keep them from targeting you. Decreases Speed while transformed.

  • SkillChange
    Priest Armor MasteryMax HP bonus effect has been added on the following skill's levels:
    Lv. 10 → Max HP +5%
    Lv. 11 → Max HP +7%
    Lv. 12 → Max HP +9%
    Lv. 13 → Max HP +11%
    Lv. 14 → Max HP +13%
    Lv. 15 → Max HP +15%
    ResurrectionFrom Lv. 7 (learned at Lv. 66) and above, recovers 100% of lost XP.
    Stigma of EvaSkill added (active).
    Debuffs the enemy with the Eva's curse.
    The effect lasts for 30 sec.
    Reduces Weapon Resistance and M. Def.

    Weapon Resistance decrease effect will be splitted between Melee and Ranged.
    Melee Weapon Resistance, from -20% to -60%, depending on skill's level (as per official).
    Ranged Weapon Resistance, from -15% to -45%, depending on skill's level.

    During auto-hunting, the skill won't be casted again on the target if the debuff is already applied.
    Range increased: 600 → 700
    Mass Stigma of EvaSkill added (active).
    Debuffs nearby enemies with the Eva's curse.
    The effect lasts for 30 sec.
    Reduces Weapon Resistance and M. Def.

    Weapon Resistance decrease effect will be splitted between Melee and Ranged.
    Melee Weapon Resistance, from -20% to -60%, depending on skill's level (as per official).
    Ranged Weapon Resistance, from -15% to -45%, depending on skill's level.

    During auto-hunting, the skill won't be casted again on the target if the debuff is already applied.
    Range increased: 600 → 700
    RemoveCooldown decreased: 10 → 8 sec.
    New skill's level: 2. On Lv. 2, Remove restores 20% of Max HP.
    Eva's BlessingCooldown decreased: 20 → 5 min. (fixed).
    PolymorphTransforms yourself into a stone for 8 sec. to eliminate nearby enemies' aggression and keep them from targeting you. Decreases Speed while transformed.

  • SkillChange
    Priest Armor MasteryMax HP bonus effect has been added on the following skill's levels:
    Lv. 10 → Max HP +5%
    Lv. 11 → Max HP +7%
    Lv. 12 → Max HP +9%
    Lv. 13 → Max HP +11%
    Lv. 14 → Max HP +13%
    Lv. 15 → Max HP +15%
    ResurrectionCan be learned up to Lv. 9.
    From Lv. 7 (learned at Lv. 66) and above, recovers 100% of lost XP.
    Stigma of ShillienWeapon Resistance decrease effect will be splitted between Melee and Ranged.
    Melee Weapon Resistance, from -20% to -60%, depending on skill's level (as per official).
    Ranged Weapon Resistance, from -15% to -45%, depending on skill's level.

    During auto-hunting, the skill won't be casted again on the target if the debuff is already applied.
    Range increased: 600 → 700
    Mass Stigma of ShillienWeapon Resistance decrease effect will be splitted between Melee and Ranged.
    Melee Weapon Resistance, from -20% to -60%, depending on skill's level (as per official).
    Ranged Weapon Resistance, from -15% to -45%, depending on skill's level.

    During auto-hunting, the skill won't be casted again on the target if the debuff is already applied.
    Range increased: 600 → 700
    Mass Dryad Root / DuressThe skill now has a target limit.
    PolymorphTransforms yourself into a stone for 8 sec. to eliminate nearby enemies' aggression and keep them from targeting you. Decreases Speed while transformed.

ENCHANTERS

Hierophant


  • SkillChange
    Great Attack Lv. 3P. Skill Power bonus decreased +15% → +10%
    Prophecy of Fire Lv. 2P. Skill Critical Damage bonus decreased +30% → +25%
    M. Skill Critical Rate bonus decreased +30% → +25%
    Essential Fatal CrushSkill power has been decreased by approximately 16%
    (Essential Fatal Crush skill power will be 1.25 times higher than Fatal Crush, instead of 1.5 times as per official).
    Mana BurnCooldown is now fixed (15 sec.).

SUMMONERS

Arcana Lord Elemental Master Spectral Master


  • SkillChange
    Summoner Armor MasteryMax HP bonus effect has been added on the following skill's levels:
    Lv. 8 → Max HP +5%
    Lv. 9 → Max HP +7%
    Lv. 10 → Max HP +9%
    Lv. 11 → Max HP +11%
    Lv. 12 → Max HP +13%
    Lv. 13 → Max HP +15%
    Feline King (servitor)Feline Pounce (new skill): rushes and inflicts damage on a target, reducing it's Speed. Cooldown: 10 sec. Casting range: 500.
    Slash: now has critical chance.
    Spin Slash: now has critical chance.

    Lv. 77: damage decreased by 15%.
    Lv. 81-82: damage decreased by 10%.
    Lv. 83-84: damage decreased by 5%.
    From Lv. 85 and above, there's no damage decrease.
    Cat Emperor (servitor)Outcry: cooldown decreased, 10 → 3 sec.
    Spirit SharingSkill added (active).
    For 20 min., increases P. Atk., M. Atk., Atk. Spd., Casting Spd., P./M. Critical Rate. Bonuses scale with skill's level.
    Queen's GiftBuff duration increased.
    Queen's BlessingBuff duration increased.
    P. Skill Critical Rate and P. Skill Critical Damage bonuses added. Bonuses increase according to skill's level.
    Transfer PainTransferred HP % of received damage has been decreased: 10%/20%/30%/40%/50% → 5%/10%/15%/20%/25%.
    This change doesn't affect the skill Chains of Pain, which remains with it's retail effect (55%/58% HP transfer).

  • SkillChange
    Summoner Armor MasteryMax HP bonus effect has been added on the following skill's levels:
    Lv. 8 → Max HP +5%
    Lv. 9 → Max HP +7%
    Lv. 10 → Max HP +9%
    Lv. 11 → Max HP +11%
    Lv. 12 → Max HP +13%
    Lv. 13 → Max HP +15%
    Magnus the Unicorn (servitor)Tidal Wave: cooldown increased, 2 → 3 sec.

    Lv. 77: damage decreased by 15%.
    Lv. 81-82: damage decreased by 10%.
    Lv. 83-84: damage decreased by 5%.
    From Lv. 85 and above, there's no damage decrease.
    Unicorn Guard (servitor)Trample: cooldown decreased, 10 → 3 sec.
    Spirit SharingSkill added (active).
    For 20 min., increases P. Atk., M. Atk., Atk. Spd., Casting Spd., P./M. Critical Rate. Bonuses increase according to skill's level.
    Blessing of Seraphim
    Gift of Seraphim
    Buff duration increased.
    Transfer PainTransferred HP % of received damage has been decreased: 10%/20%/30%/40%/50% → 5%/10%/15%/20%/25%.
    This change doesn't affect the skill Chains of Pain, which remains with it's retail effect (55%/58% HP transfer).

  • SkillChange
    Summoner Armor MasteryMax HP bonus effect has been added on the following skill's levels:
    Lv. 8 → Max HP +5%
    Lv. 9 → Max HP +7%
    Lv. 10 → Max HP +9%
    Lv. 11 → Max HP +11%
    Lv. 12 → Max HP +13%
    Lv. 13 → Max HP +15%
    Spectral Lord (servitor)Dark Burst (replaces Corpe Burst): inflicts magic damage on a target and nearby enemies.
    Dicing Death: now has critical chance. The chance to cancel enemy's target increase according to the skill's level.
    Dark Curse: now can be casted with 500 range.

    Lv. 77: damage decreased by 15%.
    Lv. 81-82: damage decreased by 10%.
    Lv. 83-84: damage decreased by 5%.
    From Lv. 85 and above, there's no damage decrease.
    Nightshade (servitor)Phantom Stun (new skill): inflicts damage and temporarily stuns nearby enemies.
    Cooldown decreases according to the skill's level.

    Shadow's Sacrifice: cooldown increased, 3 → 5 sec.
    Cooldown decreases according to the skill's level.
    Lord Raise (servitor)Specter's Dance: cooldown decreased, 10 → 3 sec.
    Spirit SharingSkill added (active).
    For 20 min., increases P. Atk., M. Atk., Atk. Spd., Casting Spd., P./M. Critical Rate. Bonuses increase according to skill's level.
    Transfer PainTransferred HP % of received damage has been decreased: 10%/20%/30%/40%/50% → 5%/10%/15%/20%/25%.
    This change doesn't affect the skill Chains of Pain, which remains with it's retail effect (55%/58% HP transfer).

WARRIORS

Duelist Dreadnought Titan Grand Khavatari Vanguard Rider Fortune Seeker Maestro Doombringer Soul Hound


  • SkillChange
    RushCooldown increased: 3 → 8/7/6 sec. (depending on skill's level).
    If the target is a monster, the cooldown is decreased: 8 → 3 sec.
    FreneticNew skill (active).

    Lv. 1Lv. 2Lv. 3
    <Skill with fixed cooldown>

    For 1 min.:
    P. Atk. +5%
    Atk. Spd. +5%
    P. Skill Critical Rate +5%
    P. Skill Critical Damage +5%
    P. Skill MP Consumption -50%

    Cooldown: 5 min.
    <Skill with fixed cooldown>

    For 1 min.:
    P. Atk. +7%
    Atk. Spd. +7%
    P. Skill Critical Rate +7%
    P. Skill Critical Damage +7%
    P. Skill MP Consumption -50%

    Cooldown: 5 min.
    <Skill with fixed cooldown>

    For 1 min.:
    P. Atk. +10%
    Atk. Spd. +10%
    P. Skill Critical Rate +10%
    P. Skill Critical Damage +10%
    P. Skill MP Consumption -50%

    Cooldown: 3 min.
    Note: this skill is replaced by Challenger once learned.
    Sonic StormCooldown decreased: 10 → 3 sec.
    Blade WaveCooldown decreased: 30 → 15 sec.

  • SkillChange
    RushCooldown increased: 3 → 8/7/6 sec. (depending on skill's level).
    If the target is a monster, the cooldown is decreased: 8 → 3 sec.
    ProvokeThe skill can be auto-used.
    AOE range increased: 500 → 600.
    Cooldown decreased: 20 → 8 sec.
    Debuff duration decreased: 10 → 5 sec.
    Spear RumbleCooldown decreased: 30 → 20 sec.

  • SkillChange
    RushCooldown increased: 3 → 8/7/6 sec. (depending on skill's level).
    If the target is a monster, the cooldown is decreased: 8 → 3 sec.
    Full KnockdownThe skill has now fixed cooldown (15 sec.).
    Duration decreased: 3 → 2 sec.
    Titanic SweepThe skill now has a target limit.
    Titan ChampionThe following reductions are applied:
    P. Atk. +20% → +10%
    P. Critical Rate +100
    P. Critical Damage +100%
    P. Skill Critical Rate +50
    P. Skill Critical Damage +50% → +40%
    Max HP +50% → +40%
    Fear Atk. Rate +40% → +30%
    Knockback Atk. Rate +40% → +30%
    Speed +20

  • SkillChange
    RushCooldown increased: 3 → 8/7/6 sec. (depending on skill's level).
    If the target is a monster, the cooldown is decreased: 8 → 3 sec.
    Full KnockdownThe skill has now fixed cooldown (15 sec.).
    Duration decreased: 3 → 2 sec.
    Burning AssaultRaging Force is not removed upon learning this skill.

  • SkillChange
    Wild RushCooldown increased: 3 → 8/7/6 sec. (depending on skill's level).
    If the target is a monster, the cooldown is decreased: 8 → 3 sec.
    Range increased: 300/400/500 → 400/450/500

  • SkillChange
    RushCooldown increased: 3 → 8/7/6 sec. (depending on skill's level).
    If the target is a monster, the cooldown is decreased: 8 → 3 sec.
    VortexNew skill's levels: 46, 47, 48, 49, 50, 51, 52, 53, 54, 55.
    EarthquakeCancels enemy's target.
    New skill's levels: 10, 11, 12, 13, 14, 15.
    ProvokeThe skill can be auto-used.
    Attracts nearby enemies.
    AOE range increased: 300 → 600.
    Cooldown decreased: 30 → 8 sec.

  • SkillChange
    RushCooldown increased: 3 → 8/7/6 sec. (depending on skill's level).
    If the target is a monster, the cooldown is decreased: 8 → 3 sec.
    VortexNew skill's levels: 46, 47, 48, 49, 50, 51, 52, 53, 54, 55.
    EarthquakeCancels enemy's target.
    New skill's levels: 10, 11, 12, 13, 14, 15.
    ProvokeThe skill can be auto-used.
    Attracts nearby enemies.
    Range increased: 300 → 600.
    Cooldown reduced: 30 → 8 sec.
    Mechanical MasterpieceStun's effect trigger cooldown reduced: 10 → 5 sec.

  • SkillChange
    RushCooldown increased: 3 → 8/7/6 sec. (depending on skill's level).
    If the target is a monster, the cooldown is decreased: 8 → 3 sec.
    Rush ImpactRange decreased:
    Lv. 1: 500 → 400
    Lv. 2: 600 → 450
    Lv. 3 and above: 700 → 500
    Overwhelming PowerThe following reductions are applied:
    P. Atk +30% → +20%
    Atk. Spd. +30% +20%
    P. Skill Critical Rate +30% → +20%
    P. Skill Critical Damage +30% → +20%
    P. Skill Power +15% → +10%
    Overwhelming ForceThe following reductions are applied:
    P. Skill Critical Rate +20% → +10%
    P. Skill Critical Damage +20% → +10%
    Speed +20
    Received Damage +10%
    Shock Atk. Rate +20%
    Collect Light Souls
    Collect Shadow Souls
    Cooldown decreased:
    Lv. 1: 900 → 600 sec.
    Lv. 2: 900 → 450 sec.

  • SkillChange
    Soul StrikeTrigger cooldown after a physical skill increased: 5 → 10 sec.
    Trigger cooldown after a magic skill increased: 5 → 10 sec.
    Soul ChaseCooldown increased: 3 → 8 sec.
    If the target is a monster, the cooldown is decreased: 8 → 3 sec.
    Soul LinkM. Atk. bonus depending on P. Atk. has been decreased:
    30%/40%/50%/60%/80% → 20%/30%/40%/50%/60%
    Soul SenseM. Skill Critical Rate bonus depending on P. Critical Rate has been decreased:
    20%/30%/40%/50%/70% → 10%/20%/30%/40%/50%
    FragarachParalyze effect has a 10 sec. cooldown.
    Lightning TornadoA 3 sec. cooldown has been added.
    Shadow BindRange decreased: 700 → 600
    Voice BindRange decreased: 700 → 600
    LightningRange decreased: 700 → 600
    Collect Light Souls
    Collect Shadow Souls
    Cooldown decreased:
    Lv. 1: 900 → 600 sec.
    Lv. 2: 900 → 450 sec.

TANKS

Phoenix Knight Hell Knight Eva's Templar Shillien Templar


  • SkillChange
    Party RescueSkill added (active).

    <Skill with fixed cooldown>
    Drags all party members to oneself and for 15 seconds receives 90% of the damage inflicted to all party members. Additionally, all damage received is capped at 100.
    Cooldown: 10 min.

    Cannot be used with Shield of Faith or Shelter.
    Replaces Shield of Faith upon learning this skill.
    Provoke AuraSkill added (active).

    <Toggle skill>
    Attract nearby monsters' attention to you.
    Chain StrikeIf the target is a monster cooldown is reduced, 15 → 3 sec.
    Range decreased: 700 → 500
    Chain Strike (Shock)If the target is a monster cooldown is reduced, 6 → 3 sec.
    Range decreased: 700 → 500
    Mass Chain StrikeNew skill's levels: 4, 5, 6.
    Range decreased: 700 → 500
    SanctuaryThe skill can be auto-used.

  • SkillChange
    Party RescueSkill added (active).

    <Skill with fixed cooldown>
    Drags all party members to oneself and for 15 seconds receives 90% of the damage inflicted to all party members. Additionally, all damage received is capped at 100.
    Cooldown: 10 min.

    Cannot be used with Shield of Faith or Shelter.
    Replaces Shield of Faith upon learning this skill.
    Provoke AuraSkill added (active).

    <Toggle skill>
    Attract nearby monsters' attention to you.
    Chain StrikeIf the target is a monster cooldown is reduced, 15 → 3 sec.
    Range decreased: 700 → 500
    Chain Strike (Shock)If the target is a monster cooldown is reduced, 6 → 3 sec.
    Range decreased: 700 → 500
    Mass Chain StrikeNew skill's levels: 4, 5, 6.
    Range decreased: 700 → 500
    HorrorNew skill's levels: 19, 20, 21.
    HamstringNew skill's levels: 23, 24, 25.

  • SkillChange
    Party RescueSkill added (active).

    <Skill with fixed cooldown>
    Drags all party members to oneself and for 15 seconds receives 90% of the damage inflicted to all party members. Additionally, all damage received is capped at 100.
    Cooldown: 10 min.

    Cannot be used with Shield of Faith or Shelter.
    Replaces Shield of Faith upon learning this skill.
    Provoke AuraSkill added (active).

    <Toggle skill>
    Attract nearby monsters' attention to you.
    Chain StrikeIf the target is a monster cooldown is reduced, 15 → 3 sec.
    Range decreased: 700 → 500
    Chain Strike (Shock)If the target is a monster cooldown is reduced, 6 → 3 sec.
    Range decreased: 700 → 500
    Mass Chain StrikeNew skill's levels: 4, 5, 6.
    Range decreased: 700 → 500

  • SkillChange
    Party RescueSkill added (active).

    <Skill with fixed cooldown>
    Drags all party members to oneself and for 15 seconds receives 90% of the damage inflicted to all party members. Additionally, all damage received is capped at 100.
    Cooldown: 10 min.

    Cannot be used with Shield of Faith or Shelter.
    Replaces Shield of Faith upon learning this skill.
    Provoke AuraSkill added (active).

    <Toggle skill>
    Attract nearby monsters' attention to you.
    Chain StrikeIf the target is a monster cooldown is reduced, 15 → 3 sec.
    Range decreased: 700 → 500
    Chain Strike (Shock)If the target is a monster cooldown is reduced, 6 → 3 sec.
    Range decreased: 700 → 500
    Mass Chain StrikeNew skill's levels: 4, 5, 6.
    Range decreased: 700 → 500
    Lightning StrikeNew skill's levels: 10, 11, 12.
    Mass Lightning StrikeNew skill's level: 6, 7, 8.
    HexDuring auto-hunting, the skill won't be casted again on the target if the debuff is already applied.

DEATH KNIGHTS

Human Death Knight Elf Death Knight Dark Elf Death Knight


  • SkillChange
    Deadly PullCooldown increased: 3 → 8/7/6 sec. (depending on skill's level).
    If the target is a monster, cooldown decreased 8 → 3 sec.
    Range decreased: 700 → 500
    Ultimate Death Knight TransformationThe following reductions are applied:
    P. Atk. +40% → +25%
    P. Critical Damage +40% → +25%
    P. Skill Critical Damage +40% → +25%
    Atk. Spd. +50% → +30%
    HellfireSkill's critical chance has been removed.
    The skill affects a limited number of targets.
    Burning FieldThe first 3 attacks can be critical. Critical chance depends on the skill's level.
    The skill affects a limited number of targets.
    Skill power has been increased. Damage over time has been increased.
    HamstringSkill added (active).
    HorrorSkill added (active).

  • SkillChange
    Deadly PullCooldown increased: 3 → 8/7/6 sec. (depending on skill's level).
    If the target is a monster, cooldown decreased 8 → 3 sec.
    Range decreased: 700 → 500
    Ultimate Death Knight TransformationThe following reductions are applied:
    P. Atk. +40% → +25%
    P. Critical Damage +40% → +25%
    P. Skill Critical Damage +40% → +25%
    Atk. Spd. +50% → +30%
    HellfireSkill's critical chance has been removed.
    The skill affects a limited number of targets.
    Frozen FieldThe first 2 attacks can be critical. Critical chance depends on the skill's level.
    The skill affects a limited number of targets.

  • SkillChange
    Deadly PullCooldown increased: 3 → 8/7/6 sec. (depending on skill's level).
    If the target is a monster, cooldown decreased 8 → 3 sec.
    Range decreased: 700 → 500
    Ultimate Death Knight TransformationThe following reductions are applied:
    P. Atk. +40% → +25%
    P. Critical Damage +40% → +25%
    P. Skill Critical Damage +40% → +25%
    Atk. Spd. +50% → +30%
    HellfireSkill's critical chance has been removed.
    The skill affects a limited number of targets.
    Lightning StormThe first 3 attacks can be critical. Critical chance depends on the skill's level.
    The skill affects a limited number of targets.
    HexDuring auto-hunting, the skill won't be casted again on the target if the debuff is already applied.

BARDS

Sword Muse Spectral Dancer


  • SkillChange
    RushSkill added (active): it can only be learned up to Lv. 1.
    Cooldown increased: 3 → 8 sec.
    If the target is a monster, cooldown decreased 8 → 3 sec.
    Sword SymphonySword Blessing Lv. 5:
    P./M. Skill Evasion bonus has been decreased: +50% → +40%.
    Song of WaterP. Skills reflect chance has been decreased: 30% → 20%.

  • SkillChange
    RushSkill added (active): it can only be learned up to Lv. 1.
    Cooldown increased: 3 → 8 sec.
    If the target is a monster, cooldown decreased 8 → 3 sec.

DAGGERS

Adventurer Wind Rider Ghost Hunter


  • SkillChange
    Shadow Step
    Shadow Step: Assault
    If the target is a monster, cooldown decreased 30/20 → 3 sec.
    Range decreased: 600 → 500
    TrickCancel enemy's target.
    SwitchCancel enemy's target.
    Exciting AdventureCooldown decreased:
    Lv. 1, 900 → 600 sec.
    Lv. 2, 600 → 300 sec.
    Bluff
    Bluff: Edge
    Stun effect's landrate increases according to skill's level.
    MirageThe effect has been expanded: there's a chance of cancelling target of the enemy that attacked you.

  • SkillChange
    Shadow Step
    Shadow Step: Assault
    If the target is a monster, cooldown decreased 30/20 → 3 sec.
    Range decreased: 600 → 500
    SwitchCancel enemy's target.
    Wind RidingCooldown decreased:
    Lv. 1, 900 → 600 sec.
    Lv. 2, 600 → 300 sec.
    BluffStun effect's landrate increases according to skill's level.

  • SkillChange
    Shadow Step
    Shadow Step: Assault
    If the target is a monster, cooldown decreased 30/20 → 3 sec.
    Range decreased: 600 → 500
    TrickCancel enemy's target.
    Ghost WalkingCooldown decreased:
    Lv. 1, 900 → 600 sec.
    Lv. 2, 600 → 300 sec.
    BluffStun effect's landrate increases according to skill's level.
    HexDuring auto-hunting, the skill won't be casted again on the target if the debuff is already applied.

ARCHERS

Sagittarius Moonlight Sentinel Ghost Sentinel Trickster


  • SkillChange
    Lethal Shot
    Legendary Lethal Shot
    Skill power has been decreased by approximately 10%.
    Counter DashSkill added (passive).
    When attacked, party member's Speed is increased for 10 seconds.
    Quick EvasionSkill added (active).

    <Skill with fixed cooldown>
    Teleports to the back.

    Cooldown: 15 sec.
    Ultimate Evasion Lv. 3Cooldown decreased: 900 → 300 sec.
    SnipeSpeed reduction effect has been removed.
    P. Skill Critical Rate bonus effect has been added.
    Steady AimP. Skill Power bonus effect has been added.
    Legendary ArcherThe following reductions are applied:
    P. Atk. +25% → +20%
    P. Skill Critical Rate +20% → +10%
    P. Skill Critical Damage +20% → +10%

    If 2 hits are thrown, only the first can be critical.
    If 3 hits are thrown, all can be critical.

  • SkillChange
    Lethal Shot
    Legendary Lethal Shot
    Skill power has been decreased by approximately 10%.
    Counter Rapid ShotSkill added (passive).
    When attacked, party member's Atk. Spd. is increased for 10 seconds.
    Quick EvasionSkill added (active).

    <Skill with fixed cooldown>
    Teleports to the back.

    Cooldown: 15 sec.
    Ultimate Evasion Lv. 3Cooldown decreased: 900 → 300 sec.
    Legendary ArcherThe following reductions are applied:
    P. Atk. +25% → +20%
    P. Skill Critical Rate +20% → +10%
    P. Skill Critical Damage +20% → +10%

    If 2 hits are thrown, only the first can be critical.
    If 3 hits are thrown, all can be critical.

  • SkillChange
    Lethal Shot
    Legendary Lethal Shot
    Skill power has been decreased by approximately 10%.
    Counter Power ShotSkill added (passive).
    When attacked, party member's P. Skill Critical Damage is increased for 10 seconds.
    Quick EvasionSkill added (active).

    <Skill with fixed cooldown>
    Teleports to the back.

    Cooldown: 15 sec.
    Ultimate Evasion Lv. 3Cooldown decreased: 900 → 300 sec.
    Dead EyeAtk. Spd. decrease effect has been removed.
    Legendary ArcherThe following reductions are applied:
    P. Atk. +25% → +20%
    P. Skill Critical Rate +20% → +10%
    P. Skill Critical Damage +20% → +10%

    If 2 hits are thrown, only the first can be critical.
    If 3 hits are thrown, all can be critical.

  • SkillChange
    Twin Shot
    Ultimate Twin Shot
    Cooldown decreased to 1.5 sec. on all levels.
    Skill power has been decreased by approximately 10%.
    Legendary Twin Shot
    Ultimate Legendary Twin Shot
    Skill power has been decreased by approximately 10%.
    Counter Swift ShotSkill added (passive).
    When attacked, party member's P. Skill Cooldown is decreased for 10 seconds.
    Quick EvasionSkill added (active).

    <Skill with fixed cooldown>
    Teleports to the back.

    Cooldown: 15 sec.
    Bleeding ShotSkill added (active).

    <Infection Skill>

    Fires an infected arrow.
    For 20 sec., the enemy loses HP per sec. and their Speed is decreased by 20%..
    MultishotSkill's critical chance has been added.
    Ultimate Escape Lv. 3Cooldown decreased: 900 → 300 sec.
    Legendary ArcherThe following reductions are applied:
    P. Atk. +25% → +20%
    P. Skill Critical Rate +20% → +10%
    P. Skill Critical Damage +20% → +10%

    If 2 hits are thrown, only the first can be critical.
    If 3 hits are thrown, all can be critical.
    Collect Light Souls
    Collect Shadow Souls
    Cooldown decreased:
    Lv. 1: 900 → 600 sec.
    Lv. 2: 900 → 450 sec.

SHAMANS

Dominator Doomcryer


  • SkillChange
    Life Drain
    Steal Essence
    PvE effect: when attacking a monster, during the following 3 secs. the HP drain effect is disabled.
    This effect doesn't apply on PvP.

  • SkillChange
    Life Drain
    Steal Essence
    Blood Bond
    PvE effect: when attacking a monster, during the following 3 secs. the HP drain effect is disabled.
    This effect doesn't apply on PvP.
    Prophecy of MagnusSkill added (active). Doesn't stack with Prophecy of Victory.

    Lv. 1Lv. 2
    For 20 min., increases:

    MP Recovery Rate +20%
    PvE damage +15%
    M. Atk. +10%
    Casting Spd. +10%
    M. Skill Critical Rate +15%
    M. Skill Critical Damage +15%
    For 20 min., increases:

    MP Recovery Rate +40%
    PvE damage +20%
    M. Atk. +15%
    Casting Spd. +15%
    M. Skill Critical Rate +20%
    M. Skill Critical Damage +25%
    Chant of HealingA Healing effect has been added, power 250.
    Chant of BattleReworked effects:
    Lv. 1: P./ M. Atk +3%, All received Critical Rate -5%.
    Lv. 2: P./ M. Atk +5%, All received Critical Rate -10%.
    Great FuryReworked effects:
    With a certain chance when attacking, applies a buff to party members that increases P./ M. Atk., Atk. Spd/ Casting Spd. and P./ M. Skill Critical Damage.

    Lv. 1 (trigger skill)Lv. 2 (trigger skill)Lv. 3 (trigger skill)
    For 8 sec.:
    P./ M. Atk. +5%
    Atk. Spd./ Casting Spd. +10%
    P./ M. Skill Critical Damage +2%
    (Cooldown: 15 sec.)
    For 8 sec.:
    P./ M. Atk. +7%
    Atk. Spd./ Casting Spd. +12%
    P./ M. Skill Critical Damage +3%
    (Cooldown: 15 sec.)
    For 8 sec.:
    P./ M. Atk. +10%
    Atk. Spd./ Casting Spd. +15%
    P./ M. Skill Critical Damage +5%
    (Cooldown: 15 sec.)

SYLPHS

Storm Blaster


  • SkillChange
    Triple Blow (Extra Hit)Extra hit (3rd hit) critical chance is lower than the critical chance of the first 2 hits.
    Dragon's StrikeDamage has been decreased.

ASSASSINS

Human Assassin / Dark Elf Assassin


  • SkillChange
    Agile MovementsP. Skill Power bonus decreased: +20% → +10%
    Forward Move Lv. 1Cooldown increased: 3 → 8 sec.
    If the target is a monster, cooldown decreased 8 → 3 sec.
    Forward Move Lv. 2Cooldown increased: 3 → 5 sec.
    If the target is a monster, cooldown decreased 8 → 3 sec.
    Range decreased: 700 → 500
    Relentless AttackCooldown increased: 5 → 8 sec.
    Shadow Attack
    Enhanced Shadow Attack
    Cooldown increased: 3 → 5 sec.
    Shadow AllyDecreased the amount of hits per Shadow's attack from 3 to 2.

ITEMS

Items


  • Item/SkillChange
    Cloak of ProtectionGrants Firearm Resistance equal to Bow Resistance given depending on the enchant level.
    Circlet of Hero:
    Fatal Critical Strike
    Skill Critical Damage bonus has been decreased:

    +4 Circlet of Hero: +5% bonus (no change)
    +5 Circlet of Hero: +15% bonus → +10% bonus
    +6 Circlet of Hero: +25% bonus → +20% bonus
    +7 Circlet of Hero: +40% bonus → +30% bonus
    +8 Circlet of Hero: +60% bonus → +40% bonus
    +9 Circlet of Hero: +80% bonus → +50% bonus
    +10 Circlet of Hero: +100% bonus → +60% bonus
    Blessed Circlet of Hero:
    Fatal Critical Strike
    Skill Critical Damage bonus has been decreased:

    +4 Blessed Circlet of Hero: +10% bonus (no change)
    +5 Blessed Circlet of Hero: +20% bonus → +15% bonus
    +6 Blessed Circlet of Hero: +30% bonus → +25% bonus
    +7 Blessed Circlet of Hero: +50% bonus → +35% bonus
    +8 Blessed Circlet of Hero: +70% bonus → +45% bonus
    +9 Blessed Circlet of Hero: +90% bonus → +55% bonus
    +10 Blessed Circlet of Hero: +100% bonus → +65% bonus
    Boots of Evasion:
    Swift Evasion
    M. Evasion effect has been removed.

    Reworked effect:
    Skill Evasion +70%
    P. Evasion +45
    Dissappears after the 5th hit.


Disclaimer
There can be further changes during the OBT period.
 
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